In what ways does your media product use, develop or challenge forms and conventions of real media products? For my music video, I replicated some parts of my video from watching Liam Gallagher - Wall Of Glass, using such shots as a canted angle shown below: As you can see, I used similar black clothing on my artist as Liam does because long black coats fit in to the indie rock genre what Liam Gallagher is apart of. I used a canted angle just like in "Wall of Glass" as this sort of camera shot defines how indie music video conventions are different compared to such genres like pop. During "Wall of Glass", there was a lot of different camera angles which for the audience, keeps your attention as the editing of the video either changes quickly or the camera is always moving via a tracker or a dolly. As shown in these screenshots, I have used the same angle to portray a similar visual however with my own twists to it, e.g. the art...